SD3, TD-12 and brush swirls?

Superior Drummer 3 Help
Viewing 8 replies - 1 through 8 (of 8 total)
  • Mark King
    Participant

    I don’t think it is. I have a TD30 and can’t do that. They don’t send specific midi for brushes. There may be ways to try work around it with zones and velocity switching using the swirl articulation but you could end up with a lot of false triggers.

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    seasack
    Participant

    Thanks Mark for the quick reply. I had feared this.

    Mark King
    Participant

    So does the TD11 allow you to do this with SD3? I didn’t think any module could do this via midi?

    SD3 with older sdx,s plus Rooms of Hansa and Death & Darkness. Cubase and wavelab current versions. Roland TD50x using all trigger inputs for triggering SD3 only. Windows 11 computer. Various keyboards and outboard gear as well as VST instruments. Acoustic drums: Yamaha 9000 natural wood and Pearl masters. Various snare drums. RME BabyFace Pro FS and Adam A7X monitors

    John
    Moderator

    Hi,

    the Roland implementation of swirls is happening inside the module when you select Brushes as your Tools.
    There is currently no way to interpret all the continuously sent notes and CC data into actual swirls in a VI.
    I think that the closest result will be with velocity switching and zones, as suggested above, with swirl articulations and hits.

    BR,
    John

    John Rammelt - Toontrack
    Technical Advisor

    seasack
    Participant

    Thanks for the help. The TD-11 doesn’t support this and I was hoping the TD-12 might.

    seasack
    Participant

    Well, I can now report that the TD-12 itself does support brush swirls and taps simultaneously – but SD obviously doesn’t.

    Olof Westman
    Forum Crew

    I am not exactly sure what you mean but the swirls in SD are usually muted by any ‘open’ hit on the snare. If you want a swirl to continue playing while you tap the snare you have to hit only ‘muted’ articulations, like Muted, Muted Rimshot, Thump, Rim Only and Sidestick.

    Olof Westman - Toontrack
    Coder

    seasack
    Participant

    Thanks! I’ll try that!

Viewing 8 replies - 1 through 8 (of 8 total)

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