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I just laid down my drum track with fills in Reaper – Now I need to add just a
cymbal crash on the first beat of the next measure !
How do I get this ?
I know this is so simple but I just started with EZDrummer –
THANKS
Is there a MIDI item (blank or otherwise) where that next measure should be in REAPER Davey?
I don’t know what you’ve got or what you know/don’t know, so you’ll have to bear with me.
The essence of it is (1) make sure there is a MIDI item in your edit window where you want the cymbal crash to be, and (2) double click in the MIDI editor at the intersection of that measure and the note that you want for the crash cymbal.
If you click the “?” in EZD, you can find the MIDI layout for the kit you’re using.
Let me know how much of that makes sense to you, and I’ll help as I can.
I’ll teach you how to put those descriptions into the note description next if you want…
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SD2.3, NYII, C&V, MC, MF, ED, Latin Perc, Twisted, Pop, N1H, Electronic, Classic, Funkmasters, Rock Solid, Blues, Indie-Folk.
Your EZdrummer drum tracks are midi in Reaper right?
The easiest way to do this is go to the bar in the midi where you want the crash. Click on the midi editor, then write in a note on the first beat of the bar. It can be anything, a tom a tambourine, whatever. OK, you have inserted a new note on the first beat of the bar. Now drag that note up and down the midi editor until you hear a crash sound. Once you do, leave it on that position.
Alternatively, play up and down a midi keyboard until you hear a crash sound you like, then hit record (in overdub) and add the crash to the bar where you need it. It doesn’t matter if it’s out of time. Again, you’d enter the midi editor and move the crash note to position 1 in the bar.
THANKS ! I got into the MIDI editor and put in the cymbal crash, but then it puts
one on every measure of the song ! (same groove) –
I’ll figure this out now – Thanks for getting me started !
You must be just auto looping 1 bar.
You need to turn them into real copies then do it on the places you want.
Plus the guys omitted one subtle but important thing.
You will still have a Hi Hat if you simply add the crash, best to identify the Hi Hat on that Bar you want, ( there is most usually a hat on beat one)
Change that hat into the crash,only one edit and no 3 arm drummer !
The other way would leave a hat where the crash is which is uncool, still good to know how to insert a note but you then need to remove the Hi Hat instead of leaving play with the Crash .
Good point, it’s not crucial, but authentic. Real drummers stop playing hi-hat when they play a crash after a fill.
So move the first beat hi-hat to a crash, or if you already have a crash, delete a couple of hi-hat beats from beat one.
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