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how is the humanization function applied. Is it purly on output? When I drag and drop beat clips from ezdrummer into Sonar the velocity for all of the notes are 127. When I’m composing my own drum parts in the piano roll, should I be setting the value to 127 and letting ezdrummer humanize, or should I apply accenting to the beats with varied velocity?
-Krontab Sonar X1 Producer Expanded, i2600k@4.4GHZ Win7 64bit PC, M-Audio Ultra 8R, Line 6 HD500, Line 6 DT25 amp, EZDrummer, EZkeys, Line 6 Pod Farm 2.5
The EZdrummer Humanization button?
It’s only working its hit randomization magic on playback, not on grooves dragged from the browser.
BTW, if all hits are at 127 velocity, you must’ve dialed the Velocity sweep knob all to the top. The EZdrummer grooves do absolutely have dynamics.
The EZdrummer Humanize will not work very well if all hits are at 127.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Thanks I’ll make sure the dial is not up next time. One more question. Does humanization take in to account beat location in a time signature or does it randomize equally no matter the location in the measure?
-Krontab Sonar X1 Producer Expanded, i2600k@4.4GHZ Win7 64bit PC, M-Audio Ultra 8R, Line 6 HD500, Line 6 DT25 amp, EZDrummer, EZkeys, Line 6 Pod Farm 2.5
It doesn’t alter any timing, just the velocities.
Scott Sibley - Toontrack
Technical Advisor
Well, it doesn’t really alter any velocities either. 😉
Olof Westman - Toontrack
Coder
Can you elaborate. Obviously it doesn’t modify the input data but, it must be randomly interpreting the data. I guess to narrow down the question. Does it try to emphasize a down beat or will it follow my velocity accents? Is it odd meter aware? If so how does it count 7/8 timing? 1-2-1-2-1-2-3 or 1-2-3-1-2-1-2?
-Krontab Sonar X1 Producer Expanded, i2600k@4.4GHZ Win7 64bit PC, M-Audio Ultra 8R, Line 6 HD500, Line 6 DT25 amp, EZDrummer, EZkeys, Line 6 Pod Farm 2.5
The only thing the humanize function does is keep the same sample from playing twice in a row. Round Robin playback IOW. It doesn’t change your MIDI timing or count time signatures or anything like that. I’ll let Olof elaborate if he wants.
Scott Sibley - Toontrack
Technical Advisor
If you think of odd signatures ,no it doesnt account for that but suffice to say think more as 12121 so it works out.
Thanks for the information. I get a little OCD when it comes to this kind of stuff. So, if I understand toontracks humanization logic correctly, if I were to record a drummers actions via midi it would just enforce variation in the samples being played and not interfere with the drummers timing or “groove” accents? Effectively, I would not “double humanize” the track by putting a human source through the humanize function. So my best practice in workflow is to get the timing and velocity as human like prior to playback and use the toontrack humanize function to vary the behavior of the kit so it doesn’t sound like the same exact timbre every time a like velocity hits. Did I summarize this correctly?
-Krontab Sonar X1 Producer Expanded, i2600k@4.4GHZ Win7 64bit PC, M-Audio Ultra 8R, Line 6 HD500, Line 6 DT25 amp, EZDrummer, EZkeys, Line 6 Pod Farm 2.5
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