I'm just wondering if this is possible? and if anyone has a walkthrough on how to do it.
I've got a Roland Electronic Kit - connect it via midi to my presonus studio project. Using studio one, found the external device (selected All midi channels - as this is the only external midi device I'm using, as well as send midi clock and use midi clock star ticked). Using one of the instruments that comes with Studio One2, have tried to set the kit to recognise and use the instrument - no luck.
Also have installed EZDrummer, but can't seem to find it in Studio One 2.
What I'd like to do, is use the external kit to control EZ Drummer and record a drum truck.
Any help is appreciated. 🙂
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Make sure you have got the latest version of EZdrummer and Toontrack solo downloaded and installed.
Then set things up in Toontrack solo first, selecting your MIDI and Audio device in the Preferences and also the 'E-drums' controller type.
When you know your setup works, you can move on to loading EZdrummer as a plugin in Studio One 2.
Note that EZdrummer is only supporting E-drums in Toontrack solo. You will not get the same performance in any other host. Most notably, your hihat response will suffer. If using Studio One 2 is a must, you might consider upgrading to Superior 2.
So, I updated Superior Drummer 2 to 2.2.3 and downlaoded the latest version of ToonTrack solo.
Everything seems to be working now and I managed to get my E-Drums to work with Superior Drummer 2.
There is however a delay when I play the E-Drums. It's probably a few miliseconds before it responds on the program.
Is this normal? or is there a way to fix this problem?
I've seen some youtube videos of people using their E-Drums with Superior Drummer 2, and there doesn't seem to be a delay at all when playing.
My equipment I use is;
Presonus FireStudio Project (also used to connect midi- Firewire interface
Windows 7 OS System
On firewire, there's 2x buffers on some systems, the overall ASIO buffer, often referred to as the system latency, however with firewire products there's sometimes a separate firewire controller buffer aswell, it's the latter that needs to be reduced for improved MIDI playback and interaction.
Also there is a later version of superior, but you already knew that right?
And i've just seen something I missed.
OS - Win 7.....
You know that firewire pretty much fails on Win7 right? Micro$oft are dropping support entirely for that interface, we couldn't get out hardware to work at all until we switch to legacy drivers and naturally we only got half the functionality and zero stability.
The firewire on my system seems to be working? I don't get drop outs or anything so far....
Although, I did try setting the buffer on my presonus to 64/128, and also the latency on ToonTrack Solo 64/128 and I still get a delay when hitting the E-drums.
Is there something else I need to do?
My E-drums are the Roland HD-1.
No other plugins... Just running S2.0 in Toontrack Solo on its own. I dont even have other programs opened etc.
Its a smal small delay - but you can notice, and it also puts you off beat when trying to play the E-drums. ( may take a video to show you guys how much of a delay there is)
This roland kit, doesnt allow me to turn Local=Off??
Ok... so after hours of trial and error... I found out what was causing the latency, and finally fixed it!!!! lol...
Although... NOW... I seem to have another problem. lol.
How come sometimes when playing... it could sound perfectly normal... then all of a sudden you start hearing cracks and pops?
I've got 6GB of ram, so that should be enough to run the samples perfect right?
Each time I load a 'preset' or change around some of the drum kit on ToonTrack, sometimes the samples come out all crackly.
I do Clear the memory and then Load again, and sometimes it works, and then it'll happen again. Even trying 16-bit, it occurs sometimes.
I have been lucky, and didn't get a crackle for about 15 mins one time... which sounded and worked perfect.
Is there anything I can change for this not to occur?
Again, could it perhaps be my onboard firewire ? would it be suitable better to purchase a good firewire PCI card?
If you have set the H/W Buffer lower than 128, the CPU consumption is raised significantly and especially if you select a Combined Preset with a lot of FX in the mixer.
This might be it. Or a combination with having 'Cached' enabled. This will cause the samples to load when "called" upon, which can cause crackles and stutter before they're loaded.
Okay this is easily searched in google, as this is normally basic audio setup details.
Spiro, what latency are you running, and what did you do to "solve" the issue?
Juicy, it's highly unlikely it's a firewire port issue unless the port has actually started to show specific signs of age etc, i.e. disconnecting, not picking up the audio interface and general stability issues. This behaviour is not symptomatic of the need for a new firewire card.
I would very much say this is a classic example of what our drummer suffers from, and that is perceived latency. The chances are if you're running latencies below say 3-4ms then you'll probably noticing the latency disappearing and making it more playable however being replaced by cracks and pops, if you check your performance meter in your DAW or in the task manager, you'll see this is more of FSB/CPU load issue or a background service (indexing, firewalls, malware scanners etc) that's interrupting the audio path.
Don't just buy hardware until you're sure it's not a config problem...
Also how many processes is windows running? On our vista/win7 workstations we have about 32 max processes, on our old xp machines we tend to have around 25-27 - but these are all off the net permanently, so no need for anything except basic networking access. The last laptop one of my students brought to me had something like 60-70 processes all hogging valuable resource.
Hope you all had a Great New Year!!!
VOLiTiAN, the issue was solved from some error on my half. I actually hadn't chosen my Asio Device in toontrack solo! lol. Mistakes happen....
I've tried closing all programs running in the background of Windows, and still get the same result. Sometimes it can go with no crack for afew mins, and then it'll appear.
I'm running my Presonus FireStudio at Sample Rate 44.1KHz and tested with Buffer Size set to 64/128 or 256.
I'm quite new to all this, so trying to learn as I go.... Even though I've got ToonTrack solo working with my E-Drums, I'm still at loss of how I can get toontrack as a plugin on StudioOne2. I need help with this too! 🙁
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